![]() Level 20 marked the end of my Candy Crush campaign on Facebook. More intrusively, at certain points-starting at Level 20-you can’t progress further without asking friends for a “ticket” (or by paying for Facebook credits). It was as if I were Mars himself, ripping up Joan’s sign and showering her with the tiny fragments as she wept in horror. After an early round, a message popped up: “Congratulations, you beat Joan.” Joan’s profile picture showed her holding up a sign extolling world peace. I imagine this is meant as a sort of giddy-up: “Come on, June, you’re already more skillful than Jemima keep playing, and you’ll one day best Jodi.” Instead, it filled me with shame and guilt. This is a fun game with a simple concept. Even if you manage to avoid flooding your timeline with news of your Candy Crush prowess, as you progress through the various levels, you’re shown how your scores compare with those of your friends. 4.1 101 Votes Review Video Screenshots What is new Comments Make matches of colored candies in this fun puzzle game. On Facebook, however, it’s a crusher-vs.-crusher competition, all in the service of promoting the game. There’s no prize in this game beyond the satisfaction of suspecting that your cherry-shifting skills are superior to those of all the other Toms, Dicks, and Harrys-or, more likely, since casual games are most popular with women, Tracys, Deborahs, and Henriettas-who are struggling with Level 34. The mobile experience of Candy Crush is refreshingly self-sufficient. ![]()
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