Then I tint them with a strong and noticeable green fill by curves. This allows me to see all neutral gray colors in green. Actually not just true neutral gray colors, but also pixels with a little bit of saturation. They are not neutral of course, but with any footage shot on real camera this is ok and even preferable because of noise and lots of other imperfections of the real world. If I made a node tree which only indicates real true neutral gray, that would be unusable. For example even on expensive color checkers dark gray and light gray patches have slightly different tint. You can't make them all look 100% neutral by using only WB control in RAW or RGB Gain operation in linear gamma. And in my example (macbeth colorchecker) neutral patches are not even designed to be actually neutral. Only 2 or 3 of them are supposed to be actually neutral. I don't remember which ones exactly, but definitely not the brightest one.Īlso I forgot to set de-noising to highest quality in the video. Otherwise denoiser can desaturate some colors and that makes the whole node tree useless. My choice of adjectives was quite ambiguous. Rather let me share some pics for reference. In broad terms, its the quality of skin diffusion, glow and softness I am looking.Īctually I don't see any special 'secret' color grading technique that makes it to look like this. What you see here is a good lighting and lens. Of course it can also be a glow effect at post production. Again, looks like a usual print film LUT or manual corrections that replicate all these typical things of a print film like shifting blue to cyan, yellow to orange, skintone to red (brought back before this by overall color balance tinted to yellow/green), RGB curves, soft clipped highlights and so on. Also midtones have more contrast than shadows and highlights.Įspecially the first screenshot. I know, it looks like there is some special technique for this look. But what you see is already baked on source. Good source almost impossible to ruin at color grading. And can't recommend it as a part of a look corrections. Primary color balance and exposure/contrast is the main tool for everything. You should get a good looking image just with this looking through a look LUT or a manually created look. Sometimes you can get an unwanted reddish or yellowish skintone.
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